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Gemming for PVE rogues – patch 3.3.3

Posted on: Apr 17, 2010 | Author: Skorne


Gemming for PVE rogues

 

There has been a lot of debate on how to gem your rogue to maximize your dps for endgame content. Players have many views on this issue and from reading forums and other blogs the majority base their claims on personal experience and trial and error. I think the most important thing to note before gemming or regemming your gear is to consult a spreadsheet, such as this one which is freely available on Elitist Jerks. elitistjerks.com

 

These dps spreadsheets are put together by theory crafters that are very likely to know much more about rogue mechanics than you, as they spend a heap of time analyzing player data to create them. So even if you think that you are the most experienced rogue out there, the chances of you being correct and the spreadsheet being wrong about theoretical dps is very low. I definitely recommend grabbing the one from the link above before spending hundreds of gold on gems and enchants and see if it can help you maximize your dps. It is very easy to use and pretty much only requires you to type your character name, realm and zone. It then imports your character information from the armoury and spits out a bunch of results for you to work with.

 

Another good reason why you should always use a spreadsheet first is because it takes into account things like Crit cap and ArPen cap which are not very obvious to the average player. Also implementing major build changes such as going from a rupture cycle to eviscerate only cycle isn’t obvious if you don’t use a spreadsheet.

 

Please remember that a spreadsheet will NOT make you a better player or tell you how to play. It will help you hit your theoretical highest sustained dps, and you will only hit this theoretical dps if you know how to play your character. So if you are having problems with things such as keeping your S&D up then it probably won’t help you too much and you first need to learn your character better and your character’s rotation.

 

Spreadsheets aside the general understanding about stacking a stat is mainly to do with the gear that you are currently wearing and also your build to some degree.

 

Firstly and foremost get to the yellow hit cap if you aren’t already there. You are in bad shape if you are missing special attacks. Now with the poison changes in 3.3 some believe that AP surpasses agility gems. The reasoning is that AP gems will push the poison damage by more than the Crit we would gain with AGI gems. A lot of rogues are gemming 40 AP gems for this reason. Furthermore with the high end ICC gear it has been determined that we are actually capping on Crit and coupled with the fact that the Crit from agility doesn’t increase poisons Crit rate (only pure Crit rating does), straight AP seems to be best when it’s a choice between AP and agility currently.

 

Now ArPen has been thrown in the mix (just to make things even more confusing). Gemming ArPen is very dependant on your gear and a lot of ICC geared rogues are gemming ArPen. One thing to note is that ArPen is really only a viable option if you can get close to the cap. So if you have over 500 passive ArPen (ICC gear is stacked with ArPen) and a trinket that procs ArPen like Mjolnir Runestone it may be worth regemming.

 

Being an ICC geared rogue myself I am currently gemming 40 ap for red and blue sockets, and 20 ap 10 haste for yellow.

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7 Comments

  • LecithinNo Gravatar says:

    Ok noob question but what is ArPen?

    Reply

    SkorneNo Gravatar Reply:

    Hey Lecithin,
    ArPen refers to armour penetration.

    Reply

  • PVE RoguesNo Gravatar says:

    It’s worth noting some additional information about this:

    1. Mutilate rogues do not stack Armor Penetration ever.

    2. There is a point where ARP becomes more valuable to a combat rogue than AP does even without a trinket. At around 500-600 passive ARP (i.e. before gemming) check the spreadsheet to see if ARP starts to give you more DPS than AP.

    3. The hardcap for ARP is 1400. After deducting any trinkets and food buffs you are using do not gem for arp over this number. Even if slightly below the number an AP gem would be better DPS if gemming an ARP gem means going over.

    4. At high gear levels some combat rogues will see problems with their hit and crit caps. It is therefore not uncommon to see combat rogues using AP&Hit hybrid orange gems.

    5. When using the spreadsheet keep a careful eye on every DPS change with each individual gem. Unfortunately the sheet does not calculate all gems as a whole it does them individually so as you start changing gems the recommended gems and DPS values will change as you go along.

    Great post overall :) Thanks very much for another great rogue resource.

    Reply

    SkorneNo Gravatar Reply:

    Thanks Garona… Some great info there. Sorry forgot to mention that this article was aimed at Combat rogues.

    Reply

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  • romiNo Gravatar says:

    Your article really helped me thanks, I wait for the next

    Reply

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