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Rogue Enchants and Consumables

Posted on: Oct 23, 2010 | Author: Garona


Rogue Enchants and Consumables

In patch 4.0.1 some of the favourable enchants and consumables for rogues have changed due to the tweaks and changes to our stats. This means many rogues will need to re-enchant some of their gear and purchase new food to ensure they are ready for raiding and maximising their DPS. This post will not only detail which of these enchants and consumables have changed or remain the same but also why they have changed using EP values as our basis for comparison.

EP Values

EP stands for Equivalency Points and is the measure by which we can determine the “worth” of each stat compared to other stats. In order to calculate which enchants and consumables will be the best DPS gains for a rogue in patch 4.0.1 we will need to use the new 4.0.1 EP Values for rogues. Today we will just be looking at Mutilate and Combat rogue EP values although Sub values may be released soon.

Combat EP Values

  • Agility 2.88
  • Crit 1.62
  • Haste 2.25
  • Mastery 0.60
  • Expertise 2.20
  • Spell Hit 2.38
  • White Hit 1.69
  • Attack Power 1

Mutilate EP Values

  • Agility 2.8
  • Crit 1.4
  • Haste 2.2
  • Mastery 1.7
  • Expertise 2.6
  • Spell Hit 3.1
  • White Hit 1.7
  • Attack Power 1

Using these values we can now determine which buffs and enhancements are going to be the best DPS increase for rogues and make some comparisons to re-evaluate the old top contenders.

Weapon Enchants

Old Weapon Enchants: [Berserking] MH, [Berserking] OH
EP Value of Berserking: 400 x 1 = 400 EP

Mongoose (same proc rate)
Combat: 120 Agility + 30 Haste = (2.88 x 120) + (30 x 2.25) = 413.1 EP
Mutilate: 120 Agility + 30 Haste = (2.8 x 120) + (30 x 2.2) = 402 EP

Therefore our new MH and OH enchants are: [Mongoose] MH, [Mongoose] OH.

It’s worth mentioning that for a while it looked like black magic may be a contender for combat OH weapons. However this was resolved as a slight error in the Combat 4.0.1 Spreadsheet (created by Lightshadow) and has now been ruled out as a possibility.

Armor Enchants

Only a few of the enchants for armor need to be modified. Essentially speaking if you have any Attack Power enchants on your gear you should consider swapping them out for Agility enchants instead. Here is the new complete list of armor enchants for a rogue in patch 4.0.1:

From this we can see that the back, hands and feet enchants have changed to the agility ones. We can see why by simply plugging in the EP values of each enchant.

Back: [Major Agility] versus [Greater Speed]

22 Agility= 63.36 EP (Combat) and 61.6 EP (Mutilate).
23 Haste = 51.75 EP (Combat) and 50.6 EP (Mutilate).

Hands: [Major Agility] versus [Crusher]

20 Agility = 57.6 EP (Combat) and 56 EP (Mutilate).
44 AP = 44 EP (Combat and Mutilate).

Feet: [Superior Agility] versus [Greater Assault]

16 Agility = 46.08 EP (Combat) and 44.8 EP (Mutilate)
32 AP = 32 EP (Combat and Mutilate).

Consumables

The flask we use will remain the same. We compared it to the [Elixir of Mighty Agility] just in case and these were the results:

[Flask of Endless Rage] : 180 AP = 180 EP
[Elixir of Mighty Agility] : 45 Agility = 129.6 EP (Combat) and 126 EP (Mutilate).

Therefore the [Flask of Endless Rage] is still the best option for rogues in raids.

For food we no longer have use of Armor Penetration food (Combat only) since the stat has been removed. Combat rogues will therefore need to get rid of their old [Hearty Rhino] as it has now become crit which is quite worthless. We have compared all the major food groups to find out the new winner for both Mutilate and Combat rogues:

Haste Food: 40 Haste Rating
40 Haste = 40 x 2.25 = 90 EP (Combat)
40 Haste = 40 x 2.2 = 88 EP (Mutilate)

Agility Food: 40 Agility
40 Agility = 40 x 2.88 = 115.2 EP (Combat)
40 Agility = 40 x 2.8 = 112 EP (Mutilate)

Attack Power Food: 80 AP (Includes fish feast)
80 AP = 80 x 1 = 80 EP (Combat and Mutilate)

Hit Food: 40 Hit Rating
40 Hit = 40 x 1.69 = 67.6 EP (Combat)
40 Hit = 40 x 1.7 = 68 EP (Mutilate)

Crit Food: 30 Crit Rating
30 Crit = 30 x 1.62 = 48.6 EP (Combat)
30 Crit = 30 x 1.4 = 42 EP (Mutilate)

Therefore the Agility food [Blackened Dragonfin] is now the best food to use in raids for both Mutilate and Combat rogues.

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7 Comments

  • [...] Enchants and Consumables If you enjoyed this article please consider sharing it: [...]

  • remoNo Gravatar says:

    I am not gonna change to mongoose seeing the expansion is out soon and the difference is only 2EP not wurth it and I still top dps in raids when doing LK, always more then 18k dps.
    But nice page good details, helped a lot with some issues :)

    Reply

    mmd530No Gravatar Reply:

    r u combat? can u give me some pointers on how to do that much dps?

    Reply

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